These are the top 10 worst games according to http://www.pcworld.ca//news/column/e74a4b260a0104080187a604f37df23d/pg0.htm
This is straight from the site so all information is thanks to this site.
1. E.T.: The Extra-Terrestrial (Atari, 1982)Platform: Atari 2600
Not only did Atari's The Extra-Terrestrial manage to be a bust even though it was based on one of the hottest selling movies of all time, but it also made for some serious out of this world bad gaming.
2. Super Columbine Massacre RPG (Danny Ledonne, 2005)Platform: Windows
Do violent video games inspire horrific, violent acts in the real world? No one really knows for sure. Do horrific, violent acts in the real world inspire violent video games? Absolutely.
3. Custer's Revenge (Mystique, 1982)Platform: Atari 2600
I can just imagine what they were thinking over at game company Mystique: create an adults only game under a well-known porn brand (Swedish Erotica) for a platform known for family-friendly titles (Atari 2600). Sex, novelty and, hopefully, a touch of scandal should make for runaway success, right?
4. Daikatana (Eidos Interactive, 2000)Platforms: Windows, Nintendo 64, GameCube
In several respects, Daikatana set a new standard for gaming misfires. Legendary developer John Romero planned to top his earlier work on Doom and Quake by creating a first-person shooter with unprecedented game play and design. When work started in 1997, Romero expected the 24-level game, featuring a time-traveling storyline, to be done in about seven months. Those seven months became three years, with the most notable delay being the mid-production switch to a different game engine.
5. Pac-Man (Atari, 1981)Platform: Atari 2600
When we returned home, my best friend and fellow Atari disciple came over to witness the unveiling--and we were greeted by several degrees of awfulness. Nothing about this game looked, sounded or felt the same as the arcade version. Even Pac-Man himself wasn't his usual pie-with-a-slice-missing shape, and his trademark "wakka wakka wakka" had become a grating "bonk bonk bonk". The ghosts shimmered in and out of existence (like, er, ghosts), owing to the 2600's limited graphics capabilities. What should have been little white power pellets looked like stale Twinkies.
6. Smurf Rescue (Coleco, 1982)Platforms: ColecoVision, Atari 2600
Your Smurf, on a quest to rescue the lovely Smurfette, walked through scrolling scenery (apparently the peril wasn't that great, as your character's pace was pretty leisurely) from the village to Gargamel's castle, jumping over obstacles. However, the journey required the patience of a saint, as being just a little off--say, accidentally nicking the very edge of a weed--would instantly send your Smurf to his death.
7. Shaq Fu (Electronic Arts, 1994)Platforms: Sega Game Gear, Sega Genesis, Super Nintendo, Amiga, Game Boy
Released during the fighting-game craze, Shaq Fu looked pretty much like Mortal Kombat or any of the other such offerings out back then. At the time, I tried my hand at Shaq Fu on a whim, and found it was too finicky for all but the most patient gamers: you had to hit your opponent in exactly the right spot to do any damage. Combined with the absurdity of Shaq fighting evil in his basketball uniform, it was too much for me.
8. Make My Video (Digital Pictures, 1992)Platform: Sega CD
If you were an aspiring music video director, you could play one of these games, featuring early-1990s acts Marky Mark (better known today as Mark Wahlberg) and the Funky Bunch, Kriss Kross and C+C Music Factory, as well as Australian rockers INXS, and create videos using built-in clips and video effects. But forget about unbridled creativity: your artistic vision was limited by the built-in clips and some hokey video effects, as well as the specific content requirements dictated at the start of each round.
9. Prince of Persia: Warrior Within (Ubisoft, 2004)Platforms: PlayStation 2, Xbox, GameCube, Windows, cell phone, PlayStation Portable (as Prince of Persia: Revelations).
In an effort to increase the next game's appeal, Ubisoft opted for a tried-and-true formula and ramped up the violence, sex and noise. The newer, edgier Prince was aggressive and obnoxious, the level of gore was increased, female characters were eroticized and wore less and the soundtrack, originally based on Persian music, was largely replaced with hard rock. In short, Prince of Persia went "extreme." As one friend put it, "Warrior Within took everything that Sands of Time did right and threw it out the window".
10. Elf Bowling (NStorm, 2005)Platform: Nintendo DS
Remember when, during the waning months of 1999, a company named NStorm released a free Windows game called Elf Bowling? Sure you do. Productivity ground to a halt all across the continent as people played "just one more game" in which Santa Claus dealt with a labour dispute by using his minions as bowling pins. Remember passing it along to your friends, contributing to the email slowdown at your workplace? Sure you do. (You can admit it now, since the statute of limitations for server blockage is up).
These are the top 10 WORST games according to the site at the top. All information is from that site so thanks to pcworld.com for the information that was availabe to me.
Post your opinions on these games and tell me the wordt game that you have ever played.
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5 comments:
Elf Bowling is my favourite game
i like packman (or however you spell it).
i love pac man!
GIANT WALL OF TEXT. TL;DR.
thats alot of text for one post
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